The game also does not have a magic system.Īside from sword-fighting, there are a vast number of General Skills that players can learn and improve, such as blacksmithing, merchanting, cooking, etc. Players may use a variety of different blades in the game, such as daggers, shortswords, longswords, rapiers, etc., along with a shield in their off-hand if they desire. Skills A basic Sword SkillĪs the title suggests, SAO is a game centered around sword-fighting and Sword Skills. Bosses later on are so powerful that they require the cooperation of multiple guilds working together to defeat them.Īlthough not an advertised feature, following the game's release, any players who died in-game would die in real life. These bosses are extremely difficult to defeat, and it is highly suggested to fight them with a group of players. Every tenth floor holds a powerful boss that must be defeated before any players can proceed onto higher floors. Each floor can have a different type of enviroment, such as a dungeon, a town, a field, etc. SAO takes place in a fantasy world called Aincrad (full name An Incarnating Radius), which is made up of 100 floors. Both were released about one year into Sword Art Online's death-game. They also developed a new VRMMORPG, ALfheim Online. In the midst of this, the company developed a newer, safer version of the NerveGear called the AmuSphere. For the well-being of the trapped players, RECTO Progress maintained SAO for the remainder of the death-game. Argus sold SAO's servers to another company, RECTO Progress Inc. The incident led to the bankruptcy of Argus, SAO's developer. Aftermath The AmuSphere, a revised version of the NerveGear developed by RECT Progress Of the 3,853 deaths, over half occured within the game's first month. Of the game's initial 10,000 player count, 3,853 died over the course of the two year period as a result of deaths, player-killings, and suicides. The game was officially cleared on November 7, 2024. Several in-game guilds gradually formed, cooperating together to clear floor bosses.
DAY OF INFAMY PLAYER COUNT FREE
Over the next two years, players worked to clear the game in order to free themselves and others. Attempts to apprehend and arrest Akihiko Kayaba were unsuccessful, as he had gone missing. The vegetated bodies of trapped players were gradually transported to hospitals as a safety precaution, though their minds remained in the game. News organizations across the world began reporting on this incident and its many deaths immediately. At this moment, his in-game avatar disintegrated and disappeared. Kayaba signaled an end to the "tutorial" for the official Sword Art Online launch, and wished his captives the best of luck. I wanted to create my own world that I could observe and admire. When giving his motives, Kayaba stated, "My goal has already been achieved. He challenged players to defeat the final boss on Aincrad's 100th floor and clear the game, with the trapped players only being freed after this was accomplished.Īs a final act, Kayaba altered every in-game avatar to reflect the real-life appearance of its player, using data collected from the NerveGear's initial setup process. Once a player's HP reached zero, their avatar would be permanently erased, and at the same time, the NerveGear would destroy their brain.
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Kayaba informed the players that they could no longer respawn when killed. Following this information, Kayaba informed his audience that 213 players had already died from individuals attempting to remove the NerveGear from another's head. In addition, no one in the real world would be able to shut down or remove the NerveGear headset from an individual player's head, else a transmitter inside the NerveGear would emit a powerful burst of microwave radiation, destroying the player's brain and killing them. In-game, Kayaba explained to the players that the disappearance of the Log Out button was a feature, not a malfunction. The individual responsible for this was the game's own creator, Akihiko Kayaba. On Sword Art Online's day of release, November 6, 2022, the game's 10,000 online players became trapped within the game, unable to log out. The Death-game Incident Akihiko Kayaba, creator of the NerveGear and Sword Art Online Service officially ended on November 7, 2024. The game was officially released on November 6, 2022, with 10,000 copies printed for the first and last time. After the bankruptcy of Argus, the game's servers were taken charge of by RECTO Progress Inc.Ī 1,000 player closed beta began in August, 2022 and ended in September. Sword Art Online was developed by Argus, with Akihiko Kayaba as director.
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Full-Dive was previously only used for puzzle games and other casual-style games, so the release of SAO was exciting to many. It utilizes Full-Dive technology, allowing complete and total immersion in the game. Sword Art Online (SAO for short) is the world's first VRMMORPG.